• Technical Papers Fact Sheet & Bios

    Program Schedule: Tuesday, 28 November – Thursday, 30 November

    Chair: Dani Lischinski

    The Hebrew University of Jerusalem, Israel

    Dani Lischinski is a full Professor at the School of Computer Science and Engineering at the Hebrew University of Jerusalem, Israel. He received his PhD from the Department of Computer Science and the Program of Computer Graphics at Cornell University in 1994, spent two years as a post-doctoral research associate at the Department of Computer Science and Engineering at the University of Washington, and a sabbatical year at Pixar Animation Studios. In 2012, he received the Eurographics Outstanding Technical Contributions Award. He has made numerous significant contributions in several areas of computer graphics, including photorealistic and non-photorealistic rendering, image-based modelling and rendering, texture synthesis, physically-based animation, high dynamic range tone mapping, and interactive manipulation and editing of images and video.

    Fast Facts                                                                                                             

    • The Technical Papers program received a total of 312 submissions, out of which 75 were accepted to SIGGRAPH Asia 2017. One article accepted earlier to ACM Transactions on Graphics is also included in the program.
    • The submitted articles represent the collective work of 1188 authors from 30 different countries.
    • 592 expert reviewers from academia and industry wrote 1,672 reviews.
    • The program contains state-of-the-art research results on topics ranging from modeling and design to fabrication, from HDR imaging to novel displays, from physically-based animation to capturing faces, bodies, and hands, from novel reflectance and scattering models to fast global illumination, and more.

    Quote from Dani Lischinski, SIGGRAPH Asia 2017 Technical Papers Chair:


    “The SIGGRAPH Asia Technical Papers Program, together with ACM Transactions on Graphics (TOG), in general, constitutes the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. This year's program contains an exciting collection of state-of-the-art techniques in traditional computer graphics areas, as well as novel and unconventional ones."


    SIGGRAPH Asia 2017 Technical Papers Program Highlights

    • Computational Design of Wind-up Toys
      Author(s), Organization, Country: Peng Song (University of Science and Technology of China), China, Xiaofei Wang (University of Science and Technology of China), China, Xiao Tang (University of Science and Technology of China), China, Chi-Wing Fu (The Chinese University of Hong Kong), Hong Kong, Hongfei Xu (University of Science and Technology of China), China, Ligang Liu (University of Science and Technology of China), China and Niloy J. Mitra (University College London), London
      Description: Computational methods to assist the design and fabrication of compact and lightweight wind-up mechanisms from users provided toy shape and motion.
    • Interactive Wood Combustion for Botanical Tree Models
      Author(s), Organization, Country: Soeren Pirk (Stanford Univeristy), USA, Michal Jarzabek (Adam Mickiewicz University), Poland, Torsten Hädrich (None (freelancer)), Germany, Dominik Michels (King Abdullah University Of Science And Technology (KAUST)), Saudi Arabia and Wojciech Palubicki (Adam Mickiewicz University), Poland
      Description: We present a novel method for the combustion of botanical tree models. Tree models are represented as particles that store biological and physical attributes that drive the kinetic behavior of a plant and the exothermic reaction of the combustion, which is efficiently processed in real-time.
    • Bringing Portraits to Life
      Author(s), Organization, Country: Hadar Averbuch-Elor (Tel Aviv University), Israel, Daniel Cohen-Or (Tel Aviv University), Israel, Johannes Kopf (Facebook), USA and Michael Cohen (Facebook), USA
      Description: We present a technique to automatically animate a still portrait, making it possible for the subject in the photo to come to life and express various emotions.
    • ComplementMe: Weakly-Supervised Component Suggestions for 3D Modeling
      Author(s) Organization, Country: Minhyuk Sung (Stanford University), USA, Hao Su (Stanford University), USA, Vladimir G. Kim (Adobe Research), USA, Siddhartha Chaudhuri (IIT Bombay), India and Leonidas Guibas (Stanford University), USA
      Description: We propose a novel method for retrieving and placing complementary parts for assembly-based modeling tools. Our method does not require consistent segmentation and part labeling, and it can learn from a non-curated and inconsistent over segmentation of shapes in an online repository.
    • Real-time Global Illumination by Precomputed Local Reconstruction from Sparse Radiance Probes
      Author(s) Organization, Country: Ari Silvennoinen (Aalto University), Finland and Jaakko Lehtinen (NVIDIA Research, Aalto University), Finland
      Description: ​We present a direct-to-indirect transport technique that enables accurate real-time rendering of indirect illumination in mostly static scenes of complexity that is on par with modern games while supporting fully dynamic lights, cameras and diffusing surface materials.
    • Compact Single-Shot Hyperspectral Imaging Using a Prism
      Author(s) Organization, Country: Baek, Seung-Hwan - Korea Advanced Institute of Science and Technology (KAIST), South Korea, Kim, Incheol - Korea Advanced Institute of Science and Technology (KAIST), South Korea, Gutierrez, Diego - Universidad de Zaragoza, Spain and Kim, Min H. - Korea Advanced Institute of Science and Technology (KAIST), South Korea
      Description: ​We present a novel, compact single-shot hyperspectral imaging method. It enables capturing hyperspectral images using a camera equipped with just a prism. Our method compares well with other hyperspectral imaging systems, both in terms of spectral accuracy and spatial resolution, while being orders of magnitude cheaper than commercial systems.
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